2012年11月15日星期四

how to mirror any joint in maya

how to mirror any joint in maya

To add an attribute such as an extra rotate or a fold you can use the Modify > Add Attribute Tool. Simply select the object you wish to add it to and then give it a name and if required some bounds..
A good example for this is when you want to make a hand and have fingers which close into a fist.. You can add in each finger.
It's also very useful to make a shelf button (or else you keep running the mel script) "select -hi;" This selects the entire heirarchy so you can rotate the entire joint tree at once (IE close up a fist).
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