2012年11月11日星期日

add Ambient Occlusion to standard Maya shaders

add Ambient Occlusion to standard Maya shaders

This is a tutorial for a way of rendering that is used by many users of 3D, ambient occlusion, actually not really a way of rendering, more of a way of shading your models.
This is how to do it in maya, which isn't quite as obvious at first but when you get the hang of it it feels like second nature.I'll be using to create the Wireframe render with Ambient Occlusion.
 
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In this video tutorial how to quickly bake ambient occlusion onto multiple objects at once using Maya
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